Source: scene/ar.js

import {
  Camera,
  Color,
  Scene,
  sRGBEncoding,
  WebGLRenderer
} from '../../node_modules/three/build/three.module.js';
import { checkPropTypes } from '../lib.js';
import { Reporter } from '../reporter/reporter.js';

/** Augmented Reality*/
class AR { // extends BuildableComponent

  /**
   * @param {Reporter} reporter
   * @param {Object} settings
   * @param {UUID} [settings.id]
   * @param {Scene} [settings.scene]
   * @param {Camera} [settings.camera]
   */

  constructor(reporter, settings) {

    // super( reporter, settings );

    checkPropTypes(settings,
                   {

                   },
                   {scene : Scene, camera : Camera});
  }

  async _build() {}
}