The GLB Exporter exports the scene/confiurations into .glb file.
It can return the glb file or it can send it to the server and return a link pointing to the glb file on the server.
https://discourse.threejs.org/t/glb-model-too-heavy/38988
https://github.com/GitHubDragonFly/GitHubDragonFly.github.io/blob/93a6707d44914d27556ac8f8167c0176e86f9c15/viewers/templates/GLTF%20Viewer.html#L1085
https://github.com/google/draco/issues/977
https://github.com/mrdoob/three.js/issues/26403
https://github.com/mrdoob/three.js/issues/21492
https://gltf-transform.dev/modules/extensions/classes/KHRDracoMeshCompression
GLB Inspector Viewers:
https://github.khronos.org/glTF-Validator/
https://gltf-viewer.donmccurdy.com/
https://sandbox.babylonjs.com/