Constructor
new DefaultView(reporter, settings)
Parameters:
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
reporter |
Reporter | |||||||||||||||||||||||||||||||||||||||||
settings |
Object |
Properties
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Extends
Members
camTween :Tween
Type:
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domElement :HTMLDivElement
Type:
- HTMLDivElement
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domElementDimensions :DOMRect
Type:
- DOMRect
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dragState :Object
All the different states to track and control the status of the drag events.
These are needed to prevent conflicts with click / dblclick events (maybe )
Type:
- Object
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expectedComponentDrag :Object
Type:
- Object
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intersect
intersects a ray with objects in the scene and returns
an array with intersection data objects
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lastPerspectiveCameraPosition :Vector3
The 'previous' camera position
Type:
- Vector3
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lastPerspectiveCameraQuaternion :Quaternion
The 'previous' camera quaternion
Type:
- Quaternion
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lastPointerDown :Object
Data about the last mousedown event on the output canvas
Type:
- Object
Properties:
| Name | Type | Description |
|---|---|---|
x |
number | |
y |
number | |
timestamp |
number |
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lastPointerMove :Object
Data about the last mousemove event on the output canvas
Type:
- Object
Properties:
| Name | Type | Description |
|---|---|---|
x |
number | |
y |
number |
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lastPointerUp :Object
Data about the last mouseup event on the output canvas
Type:
- Object
Properties:
| Name | Type | Description |
|---|---|---|
x |
number | |
y |
number | |
timestamp |
number |
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matOptions :Array
Type:
- Array
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mouseoverActor :Actor
Type:
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mouseoverBlockInstance :BlockInstance
Type:
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mouseoverMesh :WrappedMesh
Type:
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passes :Array.<Pass>
Type:
- Array.<Pass>
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perspectiveCamera :PerspectiveCamera
Type:
- PerspectiveCamera
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rayCaster :Raycaster
Type:
- Raycaster
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renderer :WebGLRenderer
Type:
- WebGLRenderer
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renderPass :RenderPass
Type:
- RenderPass
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scene :Scene
Type:
- Scene
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timer :Timer
Type:
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tweens :Object.<UUID, Tween>
Type:
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Methods
(async) adddimensionFrame(configurator) → {Promise.<DimensionFrame>}
Parameters:
| Name | Type | Description |
|---|---|---|
configurator |
Configurator |
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Returns:
- Type
- Promise.<DimensionFrame>
(async) addMarker(data) → {Promise.<Marker>}
Parameters:
| Name | Type | Description | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
data |
Object |
Properties
|
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Returns:
- Type
- Promise.<Marker>
appendPass(pass)
Add a THREE.Pass to the end of the chain and rebuild the composer
Parameters:
| Name | Type | Description |
|---|---|---|
pass |
Pass |
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emitIntersectedBlocks()
Emits the 'blockinstancehover' event if the mouse is
hovering over a blockInstance. It only 'looks for' the first
intersection block.
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Fires:
- View#event:blockinstancehover
expectComponentDrag(component) → {Promise.<Configuration>}
Parameters:
| Name | Type | Description |
|---|---|---|
component |
Component |
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Returns:
- Type
- Promise.<Configuration>
findFirstIntersectedBlockInstance() → {Object}
Finds the block instance that is intersected closest to the perspective camera
by a ray cast from that camera on the projected position of the last mouse move.
Returns the intersected blockInstance's id and the intersection data.
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Returns:
- Type
- Object
onClick()
Finds the block 'under' the current (last known) mouse coordinates
and emits an event with that data, if anyone is listening
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Fires:
- View#event:click
(async) onDragEnter()
Can receive data in the form of a coomponent.
Evaluates the data and makes distinction between a wrapped material or a block.
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Fires:
- View#event:dragenter
(async) onDragOver()
Finds the block 'under' the current (last known) mouse coordinates
when a drag is happening and emits an event with that data and the
original dragover event
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Fires:
- View#event:dragover
(async) onDrop()
Finds the block 'under' the drop location
and emits an event with that data and the drop event
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Fires:
onPointerDown()
Stores the pointer down coordinates and timestamp.
Finds the block 'under' the current (last known) mouse coordinates
and emits an event with that data, if anyone is listening
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Fires:
- View#event:pointerdown
onPointerUp()
Stores the pointer up coordinates and timestamp.
If the mouse hasnt move (a lot) since mouse down, it find the block
'under' the last known mouse coordinates and emits an event
with that data, if anyone is listening
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Fires:
- View#event:fastclick
onSceneUpdate()
Called after the scene was changed by the engine, triggers
a view update
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onTouchStart()
Touch events
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prependPass(pass)
Add a THREE.Pass to the front of the chain and rebuild the composer
Parameters:
| Name | Type | Description |
|---|---|---|
pass |
Pass |
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rebuildComposer()
Rebuilds the Effect Composer that is used to produce renders
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removeMarker(marker)
Parameters:
| Name | Type | Description |
|---|---|---|
marker |
Marker |
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render()
Render a new image from the scene and the perspective camera
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tween(callback, lengthMs, easingFnopt)
Tweens camera to a standard view point
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
callback |
function | |||
lengthMs |
number | 250 | ||
easingFn |
function |
<optional> |
Tween.easeInOutCubic |
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update()
Updates the view (render) and orbit controls (if enabled)
and removes the timer update request if the camera isn't moving
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updateDOMElementDimensions()
Finds the coordinates and dimensions of the output canvas,
updates the camera and renderer accordingly and triggers one
view update (including render)
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Events
drop
View base class
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